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Multiple Tables** allows a wide scope
of use from small groups to high traffic websites.
Game Lobby System the live lobby lets
you browse and join existing tables and view the number
of players at each table.
Instant Live AJAX Gameplay delivers fast,
low bandwidth gameplay and is compatible with all popular
javascript enabled browsers.
High Scores, Stats & Rankings make
the game more enjoyable long term. Players can view
their progress as they rise up through the ranks and
have the opportunity to analyse their game play via
their personal win ratios and move statistics.
Custom Avatars can be uploaded by players
to give that personal touch to their game character.
Live Chat Module allows players to interact
with one another during a game.
Tournament Tables cannot be joined once
the game is in play. The players are knocked off the
table as they go bust until one winner remains.
Sit 'n Go Tables that allow players to
sit, play and leave at any point.
Sit Out Module can be used to display
a message or advertising to your visitors whenever they
leave a table. The length of time they must sit out
for can be adjusted in the admin panel.
3 Approval Modes allow you to either auto
approve all new players, approve them after verifying
their email address or approve them manually in the
admin panel.
Language Support allows you to change
any text displayed in our game so all text, alerts and
messages can be changed to the language of your choice
within one language file.
Banning Players is easy with our handy
ban/unban feature. At the click of a button you can
instantly kick any player from your site on a temporary
or permanent basis.
Player Profiles allow players to view
their player stats and performance.
Game Timers can be altered to allow the
administrator to adjust the speed of game play. You
can adjust the player move timer, the length of time
the hands display at the showdown and the kick timer
that will auto kick inactive players.
Simple integration techniques let you
integrate with your existing login and/or points system.
**Subject to bandwidth and resources
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